![]() While weapons which are "critical to the meta" will return later for latecomers to catch up, with most seasonal content if you miss it, you miss it. They want season stories to lead into each other and, unlike the first set, be more ephemeral.Įach season will add a new activity, new quests for Exotic items, and so on, then these will go away when the season ends. ![]() "With each new Season in Destiny, we want players to feel like they-as a community-are contributing to Destiny's evolving world," Destiny 2 game director Luke Smith said in last night's blogblast. With the first three-season pass now wrapping up, Bungie have big plans for the next. Unlike expansions, which whack in new places to roam and new story campaigns, these buy access to new content released gradually over a few months. These have each added a new activity to the game, along with including new quests tying into the season's story, new weapons and armour, and such. Lots to explain.ĭestiny 2 is currently wrapping up its first run of live content seasons, which have kept their best bits for paid season passes. ![]() They're also adding a battle pass dealio to season passes, the sort of long-term unlock track for items that's de rigeur in battle royale games. As Bungie wind up to relaunch the MMOFPS with a free-to-play 'New Light' base edition on October 1st, they've opened up about how seasonal modes will come and go and the game world might change more in response. Future seasons, Bungie now say, will be more ephemeral but perhaps more striking. 'Seasons' in Destiny 2 have so far meant whamming in new things for keepsies, building the game up with new modes and quests and things. ![]()
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